
Mentalistic: Folios I, II and III by Jules Lenier
Reviewed by Donald Bevan, Abracadabra Number 2683
These three booklets averaging 12 A5 pages each, contain mental card tricks. Except number three which has one card trick which turns into a pretty neat book test, and ESP routine and an effect with two gaffed coins.
Folio I opens with Mindabililty a hairy favourite, the old, old 21 card trick. Except that there are subtleties here to throw anyone (laymen who may know it in particular) off the scent. Enough to produce a stunned reaction when a chosen card is named, under seemingly impossible circumstances. This is good. For a bit of fun, Two Heads Are Better Than One involves two spectators, a deck of cards and two invisible dice. The dice are rolled and cards matching the number thrown placed into a spectators pocket. This number determines the choice of card from the rest of the deck - which by elimination turns up unexpectedly despite repeated shuffles and cuts. The final item in the Folio is Ill Get Them All. Thirteen cards passed among spectators are remembered. Shuffled into the deck and the deck pocketed, random cards are immediately produced from the pocket on demand. No indexes! Easily learned and the routine easy to do. Strong enough to close your act!
Folio II begins with Mirror Image, a marketed effect from 1975 which, like the other routines in this Folio requires a set-up, cleverly disguised using the Stay Stack principle. In playing with this you could even amaze yourself at the results! Just Think is just that - a spectator thinks of a card and you name it. As simple as that? Well, perhaps not quite because there is a bit of work to do, but its a routine to make people stop and think! Item three, Twins matches two selections in the fairest manner, then hits your audience with a double climax.
Folio III invites the reader to search among that box of odd gimmicks every magician has stored away. The Minds Eye uses a double-faced card for a simple but effective book test; I-Ching Prediction involves a tale of fate and double-sided coins with audience participation. Your Mind Is Mine needs double-face and double-back ESP cards ofr a startling revelation.
If you can overhand shuffle, in and out-job, undercut and throw, you can do all the effect in these books. Even if not, then Jules Lenier gives simple instruction where needed.